Destiny | Patch 1.0.2 Notes and Changes! More Loot!

Destiny 2

In this video I’m going to be going over the 1.0.2 Patch Notes which brings many Changes regarding the Loot System!

Here is a link to the notes:

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Destiny is an upcoming action role-playing first-person shooter video game in a “mythic science fiction” open world setting. It is developed by Bungie and published by Activision as part of a ten-year publishing deal. The game will be released on the Xbox 360, Xbox One, PlayStation 3, and PlayStation 4 video game consoles on September 9, 2014, with a Beta coming in the summer. The beta will be launching first on PlayStation 4 and PlayStation 3. Bungie demoed live gameplay footage of Destiny at Sony’s E3 2013 conference. Bungie has emphasized that the universe of Destiny will be “alive”. Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers. The game’s style has been described as an always-online first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game. Instead, the game has been referred to as a “shared-world shooter,” as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are “matched” by the game. Destiny will incorporate a new game engine that allows global illuminations and real-time dynamic lighting to occur together. An innovation in Bungie’s “hopper” technology, which has been the backbone for Halo’s matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes.

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